In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Abstract: Multiple object tracking is a critical task in autonomous driving. Existing works primarily focus on the heuristic design of neural networks to obtain high accuracy. As tracking accuracy ...
MRTK3 is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of ...
A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Abstract: This paper proposes a highly sustainable and scalable integrated AI-native architecture defining UNified archITecture for Open RAN-enabled Distributed, Scalable and SustainabilitY-enhanced ...
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